I don’t really think that I need to properly introduce this title, as I believe most of you should have known this as one of the legendary games in the AppStore. After a huge success with the original Fruit Ninja, Halfbrick Studios has recently launched the sequel. This time, just like several hit games which signed up an agreement or partnership with animation films, Fruit Ninja is back with DreamWorks latest masterpiece, Puss in Boots. This kind of strategy is certainly not something new. Most of you should already saw how Angry Birds made a pact with Rio, and Doodle Jump with Hop. I personally think it’s a good tactic, and Fruit Ninja certainly looks even better when coupled with this sword-wielding cat.
In terms of control scheme, there is nothing new here. Actually, it’s actually too good, that I don’t think they need to change it. In case you have never heard of Fruit Ninja, in this game, you will be swiping almost all the time. From selecting menu buttons and options, to the actual fruit slicing actions, all you need to do is swiping your fingers. Sounds simple? Yes, sure it is, until the later part of the game, where you’ll have to selectively slice the flying objects across the screen, whether to avoid bombs, or to make a proper combo by slicing several fruits all at once.
There are 2 modes here. The first one is your usual fruit slicing mode where you have to slice all the fruits carefully while avoiding bombs. You have 3 lives. Each time you fail to slice any of the flying fruits, you will lose one. If you accidentally slide the bombs, congrats, you are done, feel free to retry.
The second mode, as suggested by the screenshot above, is called the “Bandito” mode. It’s more like a survival game where you have to go through several runs of fruit slicing frantic, each with its own objective. Yes, it feels like a mission based mode. In the beginning, you will be given 3 lives. There are 4 acts, each containing several missions. I like this mode more than the original one, as it features unique stage layouts and objectives, rather than just slicing all the way blindly like in the first mode.
As you can see above, in the upper side, you can see the objective of the stage. You should also notice the clock in the upper left, which indicates the time remaining. Each time you fail to complete the objective, it will cost you one heart. The game’s over when you lose them all.
With its absolutely beautiful and polished artworks and simple control, I can easily recommend this to both casual and hardcore gamers. The music and sounds really fit the theme as well. It features a dead simple, yet very addicting game play. Even if you have already owned the original one, I would still recommend you to try this one out.